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Video games love to give us the illusion of choice, but most games force you to begin and end every story the same way everyone else does. The only choice that really mattered in Telltale’s The Walking Dead, for example, happened in its first season.
Remember That
The Walking Zombie 2 Review - Post-Apocalypse Polygon FunKind Of - Thumb Culture
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Telltale's Game of Thrones: The Unsatisfaction of a Loyal Adaptation – Matthew Floyd
Choices – Me Vs. Myself and I
Telltale Games - Wikipedia
The Walking Dead: The Choices that Matter – Digital Devil Designs
Telltale's The Walking Dead Named One Of The Best Games of The Decade - Skybound Entertainment
Why are TellTale games universally praised, but Until Dawn is criticized for the illusion of choice? : r/PS4
Review: Tales from the Borderlands: Zer0 Sum – Destructoid
Telltale's The Walking Dead Named One Of The Best Games of The Decade - Skybound Entertainment